The Soviets do have an unused infantry model, though- pretty much a Guard without a cape. A scout with extra camo and vision, who has 0 damage on his rifle but 100 damage against snipers (via target tables)įor infantry, pretty much any combination of weapons and abilities is possible, if appearance and voice isn't a problem. (And I say that as someone who heavily relies on them when playing Eastern Armies) Jump back to quoted post, 10:33 AM Smartie HI guys, 4 men unit already comes equipped with double schrecks.4 men unit starts with 2 ant-tank rifles 39 and can be upgraded to 2 schrecks for 100 mun.I could see 2 options for the Panzerjäger squad: These unit would be a worthy addition to the faction because OKW doesn't have good handheld AT units. I start with the easy choice - OKW's tankhunter squad. Units that could be used for new commanders You can complement the list of course if i forgot units. Please keep in mind that i did not include units like Brandenburgers who are already in the game with a different name (Stormtroopers) or just have different weapons (PIAT Commandos). To give you an overview of units which could be used i checked SneakEye's mod. The most important thing imo is to discuss if these units could have a real role in the game. Instead of posting complete design ideas of new commander concepts i would like to discus here solely new units which could be used for the new commanders.
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More water in the air means a greater chance of precipitation, often in the form of intense, unpredictable storms. Warmer temperatures are heating the lower atmosphere and increasing evaporation, adding more water vapor to the air. Recent research shows that in some parts of the world, the water cycle is speeding up in response to human-caused climate change. How climate change is disrupting the water cycle Plants also release water vapor through the pores, or stoma, of their leaves and stems, in what's known as transpiration. Wind can speed up that evaporation process. As the surface warms, liquid water evaporates and becomes vapor, escaping into the atmosphere. The water held in lakes, rivers, oceans and seas is constantly heated by the sun. Only around 1% of the world's total water supply is readily available to sustain all life on Earth. Most of that, however, is out of reach, locked away in the ice or deep underground in aquifers. The remaining 3% is fresh water which we use for things like drinking, bathing or irrigating crops. Of the world's finite supply of water, around 97% is salty. Water in its three natural phases, be it gas, liquid or solid, forms part of the natural cycle that continuously refreshes the supply of water that we, and every other living thing, need to survive. Put simply, the water cycle - also known as the hydrological cycle - is the process by which water moves through the Earth's land, seas and atmosphere. And there's nothing I can do to stop the barrage of thoughts from invading my mind. Turns out, if my body isn't moving, my mind is. Good, because we're not fighting for our lives and are finally able to relax. Refer to the previous chapter for Peter's recollection of the recent eventsīeing back in the tower feels both good and bad. Etc etc, you get the gist.Īlternate title: Battle Had Enough Bloodshed, why Add More With This Game? Other Alternate tittle: Hiccup gets a little too philosophical (I'm writing this at 2 am) He confessed that he wasn't sure if he was going to return to New Berk given the chance, because he didn't want to face no one being there. Hiccup and Toothless continued on the battle, but Hiccup was so caught up on what Evil Strange had said that he was being reckless and rough on the battlefield, it wasn't until he realised that he could have gotten Toothless killed that he snapped out of it. Part 1 of Dragons and Marvel Stats: Published: Updated: Words: 105,381 Chapters: 49/50 Comments: 123 Kudos: 341 Bookmarks: 57 Hits: 11,675
Equip your Gemmed Hunter's Bow, ideally filled with 2x Chipped Ruby.Also check for a 2-3 Socketed Hunter's Bow. Put the Runes into your Stash for storage.Ĭheck Charsi for the 2 Socketed Studded Leather, and 2x 2 Socketed Helmet at the start of each run. Find the Waypoint and start farming The Countess inside the Forgotten Tower for the below listed Runes. While ranged monsters are in range of you, they usually don't move a lot. Against ranged monsters: Throw the Poison Javelin next to them and move to the opposite side of the line.Against fast moving melee targets: Throw the Poison Javelin in front of you and run through the cloud to lure in the enemies.There are different situations that require a different use: This attack creates a straight line of clouds, dealing Poison Damage to targets moving through it. Start using Poison Javelin as soon as you hit Level 6.Don't waste your time with individual monsters. From this point onwards, Elite Groups are your primary focus when it comes to killing monsters.Add both the Tome of Town Portal, and the Tome of Identify if possible. Buy some Life and Stamina Potion s from Akara as well. Return to town, sell the items to Charsi and purchase a bunch of Javelin stacks.You can use them to repair the expensive Lower Resist and Teleport Charges by putting 1 Chipped Gem + 1 Ort Rune and the Charges-item into the Horadric Cube and hit Transmute. Pick up a couple of Chipped Gems and put them into your Stash. Important: Pick up and keep any type of Ruby for later use! When you come across Gem Shrines, drop every Gem apart from your highest Ruby to upgrade them as high as possible.Keep using Throw with your javelin to kill your enemies until you hit Level 6. Clear out the Den of Evil and pick up items to sell, like Ring s, Amulet s, Charms, etc. |
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